Chilling Whispers Scheduling&Recaps
First session was on thursday, Dec. 30.
The three PCs began waiting at the Arms&Ale tavern in the Military District of the city of Erst. They were told by Dayr Suneye, the high priest at the Church of Kel in the city to meet at the Arms&Ale at noon regarding some important business. While there, they immediately recognize two guardsmen who enter as Herdel Mav and Sistis Derke, the captain and lieutennant of the city guard, who have become cruel and corrupt with their power in the absence of the Lord of the City, and they watched as Sistis and Herdel robbed Hudel the innkeeper of his earnings. The two guardsmen made eye contact with the trio of PCs as they left, and Dayr came in just as they left. After comforting the innkeeper and letting him know that he was welcome at the temple, Dayr spoke with the adventurers of the captain and lieutennant and the situation of the city, and then proceeded to explain that he had asked them to come because of a wondrous fountain rumored to be hidden in a dungeon to the north. The story is that the fountain bestowed wondrous powers on those who drank from it, and if this fountain and the stronghold it lay within were captured, it would be an effective addition to the efforts of those in the city who would challenge Herdel and Sistis's authority.
After hearing a few more details of the pool and the dungeon, Dayr told them of a member of the church named Will who was very interested in the dungeon as well, due to a holy symbol which is supposedly somewhere within. With the adventurers being interested, and an additional form of help available, they quickly set out after buying a lantern and enough oil to last a long while. On their way to the city gate, a man asked them if they had seen a pair of silver and green rings that were a family heirloom. Tristan agreed to keep an eye out for the rings, and they arrived at the gate shortly after, having a quick meeting with their new companion Will before they were off. They travelled along the main road until late in the afternoon, when they took a smaller path into the woods as it began to snow a little harder than before. As night fell, camp was set up in a clearing along the snowy path, and they agreed to take turns on the watch for any threats to them. During the night, Tristan spotted a worg coming towards the firelit camp, and quickly alerted the rest of the party. An easy battle ensued, with the worg scoring no damages on the group. No more happened during the night.
In the morning, they packed up and set off again. Will spoke to them of a land in the north called Wraithdune, where no man who wishes to keep himself should venture. The road began to widen, and they found themselves at a doorway set in a stone structure that descended into the hill. They had arrived at the underground stronghold. They opened the door and descended the stairway, careful to watch for any traps that might be placed on the descent. The room they came down into was musty, with burnt out torches on the walls and cobwebs hanging everywhere. A single door stood roughly ten feet before them. Wary of any possible traps, Jaot fired a bolt at the door, which did nothing but make a loud thud. They tried to look through the glass window on the door to see what was on the other side, but it was too fogged up. Smashing the window, there was still too little space to shine a light through and see what was there. They simply decided to open the door, and they found themselves looking into a slightly smaller room similar to the first, with a heap of rags and rubbish lying in one corner. Zielgen, Tristan, and Jaot all inspected the pile, and uncovered a set of two silver and green rings lying at the bottom...
They passed through the next door into a long hallway that turned out to be roughly 45 feet long. There was a door about 25 feet down on the left, but they chose to see the limits of the hallways before opening any doors. There was an attempt at sneaking along the hallway in case of creatures being on the other side of the door, but Will and Zieglen didn't do the best job of keeping quiet as they moved. They came to an intersection in the hallway, and took the way on the right, which turned left after about 5 feet. As they continued down this pathway, Jaot spotted an arrow trap on the wall. They decided to move under it since it was about 4 feet off the floor. They then continued to the end of the hallway, where they opened a door, and were surprised to hear several yells that did not come from urag(goblin) throats. They found a group of five dwarves of the Norvadath clan in the room around tables and other furnishings, with strange barreled weapons. They spoke with the dwarf captain some about the dungeon and how the dwarves were here to claim the dungeon from the goblins as well. The captain, whose name they learned to be Bradengar Uderbuck, continued to speak with them about how to take the dungeon over, and the PCs decided to rest with the dwarves for better protection. There would be an attack on the goblins elsewhere in the dungeon after a rest.
(session end)
Next session time: As soon as possible.
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Chilling Whispers Scheduling&Recaps
Well, for the sake of moving things along. Here is a general rundown of my scheduel. Note that I am still in school, and thus Mon-Fri I am unavailable until about 4:00 PM EST. Also, my scheduel is slightly hectic right now, what with the semester coming to an end, so whatever specific date you choose might not work out for me.. but anyways, here it is..
-Sunday- So long as it isnt running really late, I am ususally not doing anything Sundays
-Monday- I am generally available until 9:00 PM
-Tuesday- Likewise
-Wednesday- Unless you are planning on running it around 4-8, I am not available Wednesday evenengs
-Thursday- Again, available until around 9-10.
-Friday- I am usually out doing something with friends / family Friday nights
-Saturday- Also usually busy with friends / family
*All times are EST
In other news "l33t-speak is for sissies"
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Chilling Whispers Scheduling&Recaps
well other than tuesday and sunday im only buisy whenever some other game is scedualed or such... so i should be fairly open
I'm a pockyless otaku... bah, stupid dairy allergy.
Chilling Whispers Scheduling&Recaps
*sighs* ok its been a bit... and now im getting annoyed...
First, im no longer avalible friday, still not sunday, and not until 4pm pst on tuesday.
Now lets actualy get to scedualing this game pleeease....
I mean for goodness sake, january is just about to be over.
I'm a pockyless otaku... bah, stupid dairy allergy.