Two Questions:Rouges Sneak Attack and Combat Reflexes.
ok heres a question for all the dungeons and dragons fans out there
first:
let me say this in game terms.
a rouge (lvl15) hides in the woods specting some one to passby and sneak attack that person and steal from him,lets say someone shows up
then the rouge waits for the person to enter his melee area and launches his attack,(here's what i want to know...) at that lvl he can attack 3 times as a full round action so he could:
A)do one sneak attack even if he could attack 3 times (this means he sacrifices his other 2 attacks in order to sneak attack that person.
Or
B)launch 3 attacks each of one of those lands as a sneak attack
(cause he could attack 3 times...)
this confuses me cause anywhere in the book says whats the deal when the rouge starts gainin extra attacks,personaly i would think that you
sacrifice your attacks in order to do one sneak attack but i want to be shure (i'm playng a rouge 15 assasin 3 rigth now :) )
the next question would be:
if a a character that has Combat Reflexes makes his move and action and ends his turns and an enemy passes him by he can make an attack of oportunity (thats the way the feat works more or less) but lets say he does and then hes turns comes again and that enemys is still in his melee area (this is my question)
Could he start his melee attack with an attack of opportunity?
and then do his normal damage.i would like to think he does but
let me put it like this:
one monk and one figther figthing in a martial arts ring and the monk has combat reflexes and the fighter doesn't...so the monk that has combat reflexes would always attack him 2 times more than him cause when the figther that doesn't have the feat attacks him he would provoke an attack of opportunity and when the monks turns comes up the figther would still be in his melee area so he could biggin his attack of opportunity
and then do his full round of attack
my question is...
is even posibble? i mean the starting your full round of attack with an attack of opportunity
those two things always puzzled me @_@
hope some could clear my daubts
and hopefuly makes some sence of my ramblings :P
thanks in advance!
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Two Questions:Rouges Sneak Attack and Combat Reflexes.
The books don't specify, and i think technically you could launch three sneak attacks, as far as I see (someone correct me if i'm wrong)
I think ethically, this is pre-determined by the DM, but in my situation I would allow one full sneak attack, and two normal attacks in that one round action, but treat the opponent as if he/she was flat-footed for the whole round (unless other feats apply). As for combay reflexes, essentially the same principle. First attack would be a sneak attack and any other attack would be normal attacks of opportunity (give that the opponent is in fact allowed to be flat footed)
-Avi
Two Questions:Rouges Sneak Attack and Combat Reflexes.
My personal understanding goes as follows:
Rogues gain an ability called sneak attack. Sneak attack is applicable when:
[list]*The rogue catches someone without their dex bonus to armor class (whether or not they have one)
*Flanks an opponent[/list:u]
In either of those cases, the rogue deals extra (sneak attack) damage. Since a target is considered flatfooted or flanked the entire round, all attacks by that rogue are considered sneak attacks, and deal extra damage.
This has held true ever since I started 3.0/3.5 with the sneak attack (rather than backstab multiplier) rules, and is actually only mentioned to [i]not[/i] work by a single DM that I know. The rest see it as valid that the rogue gets the sneak attack bonus on all attacks they qualify for it on.
This mainly stems from all class abilities stating 'Cha mod times a day', or 'once a round' (in the case of AoO's), but this is missing from the rogues sneak attack feature, meaning directly according to the rules (unless someone can find me a legalistic ruling otherwise) rogues get it during each attack it is qualified for.
In playtesting, this does not unbalance the game. Your master rogue that deals 10d6 damage with an attack in a round might be nice, but the Wizard does it to a [i]group[/i] without needing special conditions. Oh, and at half the level.
I will, however, submit an email to WotC Customer Service (our eye in the sky) and post what my message was, and their response, just so it can be set in stone.
[edit] Actually, going straight to CustServ will be unnecessary, as I found an article written by Skip Williams concerning it:
[quote="Skip Williams"]Number of Sneak Attacks
Provided it is possible for you to make a sneak attack at all, you can make multiple sneak attacks when you use the full attack action. For example, if you have a higher initiative result at the beginning of an encounter, your foe is flat-footed and every attack you make is a sneak attack. The same is true if you flank your foe.
Anything that allows you to make extra attacks during the full attack action gets you extra sneak attacks as well: fighting with two weapons, the haste spell, and the monk's flurry of blows are the most common ways of getting extra attacks.
Remember the earlier note about invisibility effects, however. If you're relying on invisibility to set up a sneak attack, you'll only have the effect for the first attack you make during your turn. You'll still get all your extra attacks, but only the first will be a sneak attack. You don't have this problem if you're using a greaterinvisibility effect.[/quote]
The actual article, and a damn good sneak attack question read, is located here (this is part three of four). Note that it is near the button where this blurb is mentioned:
[url]http://www.wizards.com/default.asp?x=dnd/rg/20040302a[/url]
Also note the invisibility clause at the end. That does [i]not[/i] discount using multiple attacks when you aren't invisible at all. That just means as soon as you attack, you lose the benefit of being invisible (including making the target flatfooted), and thus turning the rest of your attacks into normal attacks. [/edit]
[quote="Solace"]fuck that, i am a pretty princess and none of you jerks can tell me otherwise[/quote]
Two Questions:Rouges Sneak Attack and Combat Reflexes.
thanks alot guys actualy you solved a major issue in my campains
so thanks alot
i've several years of DM experience but still damned books confueses me
from time to time
if anyone comes up with an answer for the combat reflexes sometime
ill be cheking this forum
again thanks alot
Two Questions:Rouges Sneak Attack and Combat Reflexes.
Ah, I see the second issue now.
No. Someone can never provoke two AoO's with the same action, and you never use AoO's on your turn (well... usually, a time doesn't come readily to mind anyway...)
But if that fighter tried to run past the monk to get into, for instance, a flanking position (AoO for running through a threatened space) and then attacked the monk with an unarmed attack (and didn't possess Improved Unarmed Strike), you could take another AoO against him.
All Combat Reflexes does is give you additional AoO's, that's it. And since you really can't take them on your turn... yeah, so no, you really can't open up a volley of attacks with an AoO.
You would take the AoO's as soon as they were provoked, and then when your turn came around, your AoO 'count' (1+dex mod in the case of Combat Reflexes) is reset to it's full value. Just being in someone's melee doesn't provoke AoO ;)
Also note, off of what Solace said, AoO's are [i]only[/i] considered sneak attacks if the sneak attack requisites are present. It's notoriously hard for someone to both provoke an AoO [i]and[/i] lose their dex mod at the same time however.
Until your rogue goes epic, then tell him to get 'Sneak Attack of Opportunity'. And let la machina begin!
And you're more than welcome. That's what we're here for. To entertain, and inform *takes a very serious pose*
[quote="Solace"]fuck that, i am a pretty princess and none of you jerks can tell me otherwise[/quote]