Any 1 here play/played GURPS and enjoy it?
user warning: Table './biermanb_drpl1/accesslog' is marked as crashed and should be repaired
query: INSERT INTO accesslog (title, path, url, hostname, uid, sid, timer, timestamp) values('"That Level 10 Camp" Scheduling', 'node/572', '', '38.107.179.242', 0, '18442992ba6a19d6e91f06f1ec142c15', 231, 1328811708) in /home/biermanb/public_html/modules/statistics/statistics.module on line 64.
Submitted by Slimy on Sun, 06/06/2004 - 17:20
Great Game!
44% (7 votes)
Don't Like It.
13% (2 votes)
what the hell is GURPS?
44% (7 votes)
Total votes: 16
Any 1 here play/played GURPS and enjoy it?
Sunday around 11 pm eastern
Any 1 here play/played GURPS and enjoy it?
Well Im a GM for a game we are playing on OPnP and we just had our first session last night. Everyone seemed to be enjoying themselves. I dont know how competent I am as a GM though. But we are planning to play on Sunday if anyone cares to spectate.
Any 1 here play/played GURPS and enjoy it?
Gurps is interesting, ive played 2 games of it so far.... but... although i had to say i like the system it requires 2 things...
1: a compitant dm with a good imagination, just getting a setting book aint gona do it, inorder for this system to accell the dm has to be able to describe ect... not just be the computer behind it... (ok so this should be true of all rping, but its especialy true for gurps, the system hardly works without it) On another note though, if the players are good enough, they can counterbalance for this...
2: d6 dice that dont hate you as if you had killed all their parents and siblings(i only burnt 2.... and crushed 1....) No matter how much you tweek out your character... having access to no dice that are willing to give you good rolls...( mine give me 6 6 5 on skill rolls... almost always, that or 6 6 6... and 1 and 2s on damage >.> )
On an interesting note, its great for powergaming, since no matter what way you powergame in, someone else can outdo you doing it another way.
for those who have played... i had a char up to 28 brawling, with 16dx... and when we ended... he started out as a fairly low point cost char... >.>'
He should have been uber how i set him up.... damn auto fails...
Of course.... getting auto fails never helped me... but uber parry was fun!(the one thing i didnt fail... sadly you cant parry bullets as a normal character.... and bullets hurt... toughness saved his life by 1 hit... how many times :roll: )
Those dice btw, are very dead now, im sure some of you know what thermite is... and how hot it burns... :twisted:
I'm a pockyless otaku... bah, stupid dairy allergy.
Any 1 here play/played GURPS and enjoy it?
Ive exclusively played GURPS except for one time, I did play D&D and to me it was... not what I expected. Maybe it was the DM, or the players, or the fact that I was thrown into a game without any knowledge of what was going on, but to me it seems if you want a really cinematic campaign, go with D&D, but if you want something more realistic, go with GURPS. I myself like the fact that you dont need 5 different dice just to play. All ya need is 3 six sided dice. Who doesnt have those? Also, Ive never really had a problem with GURPS' rolling systems, and I dont see what you mean by combat is torture? Anywho, if a guy is wearing a full chainmail suit I see how a dagger would do any good anyways, so I dont understand where that comes from either. Its my general experience, or lack there of, that GURPS is a much funner system for me than D&D. But my opinion could be biased. Oh and I know one thing a D20 game cant do... BE GOOD! Mwhahahaha just kidding.
Any 1 here play/played GURPS and enjoy it?
Let me start out by saying: "It was the best of times... It was the worst of times..."
DnD is like the whore of roleplaying games. Let me elaborate on what I mean (And I'm not necessarily giving DnD a bad connotation), but let me say that DnD is a very popular game. It was so popular, that for a time in history, it was banned by the Catholic Church. Yes, that means that DnD was up there with Drugs, Alcohol, and Sex. If you've heard about these, you've probably heard about DnD.
Crap that is extremely famous and well-known usually has spinoffs made of it. This isn't a bad thing, per se, as some of the crap is good. Take Star Wars for example: Popular, Well-Known, even the jocks've seen it. Without it, we wouldn't have Spaceballs! =O. We also wouldn't have Episode 1... Jar Jar... etc. That's like what DnD is.
The reason other systems aren't ruthlessly butchered is because DnD is quite dominant, flexible, and hell, it's easily adaptable (plus it's particularly easy to learn, and it's already well known by most). My IRL DM managed to butcher 2E so badly that it's not recognizable at all. The games are so convoluted... the group spent an entire session trying to hit on the DM's NPC. Mature roleplaying, you could argue, but I can guarantee you there was no maturity at all. The group came across a peasent... they decided to kill him. He had a +4 composite longbow that could somehow shoot 5 arrows per round. He also had something of about 3,000 gold (This was a peasent, not a random noble). I thought at least this was a unique phenomenon; that my DM was retarded. Much to my suprise, there's an entire MUD based on the butchered up system.
Would my IRL DM try to warp anything else? Hell no! But still, have you ever tried butchering up WOD? You can't, it's already wobbly enough as it is! What about GURPS? It's INCREDIBLY easy to screw it up, the system is just buried. My IRL DM tried to make a modern RPG... It was DnD except somehow he managed to break it just like in his other game. (He got shot 6 times, but he made his 'staying alive' roll, and he has 'FAT' as a skill, so he could easily snipe people from insane ranges. The game was on par with playing GTA3... except there were no precious graphics) So why do people butcher DnD instead of other things? Because it's the whore of roleplaying games.
DnD comes out with some real awesome things. Some of the best games I've seen were DnD, you wouldn't know it was DnD except for the fact that the campaign was set in Greyhawk. Some of the worst games are also DnD, barely recognizable as more than a waste of time and on par with trying to say penis behind the teacher's back. And this statement isn't limited to my IRL DM... some of us on PnP.........
In other words... You can't judge DnD. You can judge it's players. Name one thing that you can do in WOD, Warhammer, GURPS, whathaveyou, that you can't do in D20.
Just remember: The same thing that spawned Jar Jar also spawned Spaceballs...
"Don't let history... happen to you."
Any 1 here play/played GURPS and enjoy it?
Yeah..what he said, and..
[quote] D20 system has changed little since the first Chainmail pamphlets were released [/quote]
I very much disagree. Chainmail wasn't even a RPG, it had some setting rules and some alternative rules. In fact there wasn't even a official "d20 system" until 3rd ed came out. So the D20 system only had .5 version to change itself, and it did change a lot, as we can see in 3.5e.
[quote]Like anything and everything in gaming, take what you want, leave the rest. Come up with your own rule set[/quote]
Well Duh!, Of course, those are called house rules. And many DMs do that, but that subject didn't even come up in my post.
My point was WOD system is not fast. There, that's it. Sure you can change it and modify to make it faster, but then that's not pure WOD system anymore, is it? And you haven't even said that you modified WOD combat system in your previous post.
And Lastly,
[quote]All you end up with, using D20 games, is the worst end of pulp fiction when it comes to violent situations. [/quote]
How so?
Current Characters [b][url=http//www.daniworm.de/shadowrun/Elf.jpg]D[/url][/b]
Any 1 here play/played GURPS and enjoy it?
Arrived at Sector 02XX490.
[quote]Yeah, but with D20 you totaly throw any thought of recreationist ideals out of the window. GURPS is all about realism, and if you follow all the rules for combat, tortuous. [/quote]
I'm not exactly sure what you said here... an example would clear things up. Kthx. Recreationist ideals? Like mixing in roleplaying with combat?
[quote]The WOD system is a sort of middle ground between full simulationist, and fast paced, but for me flawed, systems. [/quote]
How is WOD simulationist? At all? I mean, I looked through several of the books and could not find any such thing. Anything that would raise it beyond the status of... Counterstrike, I mean.
[quote]At anything above the first few levels you cannot be killed with a dagger without exceptional circumstances. Just silly.[/quote]
You clearly think GURPS is exempt from this. Once you get some nice body armor and a shield, you are just as untouchable, if not more. Of course, you level a LOT slower in GURPS as well...
Besides, daggers are a very horrible weapon anyway (Without exceptional circumstances). You can't honestly believe that a small 9" blade should be a match against a longsword-wielding tough-as-nails fighter anyway. But then again, I've seen a greataxe take care of a level 7 barbarian very nicely...
In fact, I challenge y00! Name one thing that d20 can't do that makes it a failure and I'll ask you: "Why can't it?"
(Not that I think d20 is the ultimate system or anything, but I frankly can't see what makes most of the other systems relatively immaculate.)
"Don't let history... happen to you."
Any 1 here play/played GURPS and enjoy it?
Yeah, but with D20 you totaly throw any thought of recreationist ideals out of the window. GURPS is all about realism, and if you follow all the rules for combat, tortuous.
The WOD system is a sort of middle ground between full simulationist, and fast paced, but for me flawed, systems.
At anything above the first few levels you cannot be killed with a dagger without exceptional circumstances. Just silly. All you end up with, using D20 games, is the worst end of pulp fiction when it comes to violent situations.
Of course, if thats your bent, if thats what you want fine. Just remember that the D20 system has changed little since the first Chainmail pamphlets were released, and fresh ideas are not wrong.
Like anything and everything in gaming, take what you want, leave the rest. Come up with your own rules set, just because it is printed in a book does not mean you have to run things that way. Try all kinds of systems and find something that you are comfortable with, and suits your style of play, it may not be what you first think. Remember to keep reading, no matter how old you are there is stuff out there to learn about your hobby, especialy when its collaborative storytelling.
Right thats enough out of me for one post.
T.
You have to regard everything I say with suspicion - I may be trying to bullshit you, or I may just be bullshitting you inadvertently.
Any 1 here play/played GURPS and enjoy it?
Wait wait..did you just say WOD have a fast paced combat system? Come on now...
Even in an online campaign that system slows down the game..and it slows down further in real life game when all the players need to roll 7-8 dices at a time (or divide em up to further slow down the game).
WOD uses Wit+Alertness for initiative
Dex + Firearms for Firearm
Dex + Melee for melee weapon
Dex + Brawl for hand to hand combat
You see, my problem with this system is that the result of those additions equal to the number of dices you need to roll. And you don't total the results up either, you go through each dice to count the number of success (it is a bit easier online, heck it's easier RL too but it takes time..)
And then there is dodge and soaking damages. The thing is Dodge is not a specific number and you don't even roll it against the attack. You roll it against a base DC of 6 (why..oh why?) which of courses changes after each attack. And what do you do with the resulting successes? You go back to the attack and subtract from the attacker's successes. Soaking damage (Stamina + Fortitude) further complicates this system.
The reason I dislike the WOD combat system is because the players need to roll for almost everything in combat (well actually everything, but with potence and willpower there is chance that a player may not have to roll at all). And you are just not rolling couple of dices, you are rolling more than 4 dices in almost all situation.
With practice people can get used to WOD system, I agree, but it will never have the ability to be as fast paced as D20 system or Fallout combat system.
Edit: Sorry man, this rant wasn't targeted at you, this was targeted at the butcherer of good stories and system, who calls themselves "White Wolf".
Current Characters [b][url=http//www.daniworm.de/shadowrun/Elf.jpg]D[/url][/b]
Any 1 here play/played GURPS and enjoy it?
I have run the game extensively for many years, and at the end of the day, I like it.
Though, like anything, you have to take what you want and leave the rest. I strip the combat right down for a start, as even the basic combat in the manual is just torture.
I like a nice fast paced combat system, like D6 or the White Wolf World of Darkness system.
With a few tweaks the GUPRS system can be run nearly as fast.
T.
You have to regard everything I say with suspicion - I may be trying to bullshit you, or I may just be bullshitting you inadvertently.
Any 1 here play/played GURPS and enjoy it?
I've read GURPS Lite. I like the system very much so far i've read. The only thing I didn't like was the combat system. But otherwise it looked and sounded great. I might be interested in 4th edition GURPS.
Any 1 here play/played GURPS and enjoy it?
I have played it long time ago (at least 3 years) in another program once, I liked it as far as I can remember.
Current Characters [b][url=http//www.daniworm.de/shadowrun/Elf.jpg]D[/url][/b]
Any 1 here play/played GURPS and enjoy it?
Yes to both from Me!
I Dun care wat u think of me, Iv had my Say! )
(However i talk to much so u cn tell me to shut up if i do))